Transmutation Guide

Transmutation Guide

Transmutation has been added to Elder Scrolls Online in the base game update of Clockwork City!

What is transmutation?

Transmutation is the system in place that allows you to change the trait on gear. You can transmute weapons and armor.

What is needed to transmute something?

First you need a weapon or piece of armor you would like to change the trait on. You will also need 50 transmute crystals, and you need to have already researched the trait you’d like to change it to. For example, let’s say you have an axe in precise, that you would like to change to infused. You need to have completed researching infused on axes.

What is research?

Researching items allows you to craft items with a specific trait, craft set pieces, and transmute gear to that trait! I have a video guide on researching you can watch to learn more.

How do I get transmute crystals?

You break open Transmute geodes! “Transmutation Geodes” always give a set amount of crystals, while “Uncracked Transmutation Geodes” give you a random number of crystals (between two numbers). The higher quality the geode, the more crystals it will give you. You can get these geodes by…

Guaranteed Geode/Crystal Drop

  • Veteran Undaunted Pledge
  • Your first completed random dungeon through the Grouping Tool per day (normal or veteran)
  • Trial Weekly Quests (5 crystals – normal or vet)
  • Battleground Leaderboards
  • Cyrodiil (AvA) Leaderboards (7 day – 10 crystals, 30 day – 50 crystals)
  • Veteran Maelstrom Arena (4 crystals)
  • Veteran Dragonstar Arena (5 crystals)
  • First rewards for the worthy mail of the day (Large Uncracked Transmutation Geode, 4-25 crystals)

Chance of Geode/Crystal Drop

  • Completing a random dungeon through the grouping tool (after your first of the day, on normal or vet)
  • Final boss in a dungeon (can be normal or vet, vet has a much better chance)
  • Rewards for the worthy (after your first rewards for the worthy of the day)

Anything else I should know about transmute crystals and geodes?

Transmute geodes are considered a container, therefore cannot be banked, traded or sold. You also can not stack geodes. Once a geode is opened, the transmute crystals are automatically added to your currency. Crystals are a currency (not an inventory item) that is accessible by all your characters. No need to “bank” crystals you received on your main character so your crafter can use them. Everyone can hold up to 100 crystals at a time, ESO+ subscribers can keep up to 200 crystals.

Where do I go to transmute something?

You need to visit a transmutation station. There is one located in the Brass Fortress, which is the main city area of the Clockwork City DLC. You can also purchase a station from Rolis Hlaalu for 1250 vouchers, and place it in your home. If you have a friend with a transmutation station in their house you have access to, you can also use theirs.


How do I transmute something?

Interact with the transmute station and select an item to transmute. You will then need to select the trait you would like to change the item to. Crystals are automatically added to the ui if you have enough. Once you confirm your selection, the item will be transmuted!





What’s the catch?

Transmuting an item binds it to your account, so it can not be sold or traded. As well, an item that has been transmuted cannot be used to research a trait.


If you have any questions about transmutation, please leave them below! I’ll be adding to this guide as I find more questions, and as we get our hands on this on the live server.


Let’s Play ESO Clockwork City DLC!

I wanted to announce the start of my Let’s Play ESO: Clockwork City dlc series! This will be an immersive let’s play done by me, venturing through Clockwork City! We are getting a head start on the series since the prologue quest, Of Knives and Long Shadows, is available now! If you’re interested in seeing the playlist, click here. If not, I did include the first video on this post, along with some pictures of interesting notes and journals I read during my playtime that you may not have time to read in the video!

Soloing a Clockwork City World Boss!

I was trying to figure out some crafting things, which involved getting the dailies done on the ESO Clockwork City DLC PTS! Well, of COURSE there are dailies to defeat the world boss.. and I was on at a super weird time. What better to do than just solo it?

Soloing The Imperfect World Boss in Clockwork City! ESO World Boss – Sanctuary of Verification

Alchemy Guide

Alchemy Guide

The alchemy craft in ESO is how you can create potions to quickly recover stats, become invisible or more. You also use alchemy to create poisons to use against your enemies. If you prefer a video guide, you can check out my quick alchemy guide here, or my extended alchemy guide here.

First we will take a look at the alchemy skill tree.

Icon/Name Game Description Bizz Description
Alchemy Solvent ProficiencySolvent Proficiency Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons. This passive dictates what the highest level of potions or poisons you can craft. The highest level potion/poison you can craft will also dictate what half of the oils and waters you find are. (The other half matches your character level)
Keen EyeKeen Eye: Reagents Herbs and fungi in the world will be easier to see at 20/30/xy meters or closer. Adds a light/smoke effects to alchemy plants, solvent water spots and water skins.
Medicinal UseMedicinal Use When using potions, resulting effects last 30% longer. When you drink a potion, it lasts longer. This applies when drinking the potion, not when crafting it. Good passive to have on all characters.
ChemistryChemistry Produces 3 extra potions or 12 extra poisons per crafting attempt Using the same amount of materials, you make more potions and poisons!
Laboratory UseLaboratory Use Allows the use of up to 3 reagents while mixing Potions or Poisons. Initially you can only use 2 reagents in a potion/poison, this passive allows for a 3rd – to make better potions, or potions with more effects.
SnakebloodSnakeblood Reduces duration of negative effects in potions by 50% when consumed. The most useless passive in the entire game. It only reduces effects with a duration, it does NOT eliminate immediate negative effects. Don’t waste your skill points here – just don’t make bad potions.

To craft a potion you will need a solvent and at least 2 reagents – which are plants. If you use a water solvent you will create a potion. If you use oil as the solvent, you will create a poison.


Solvents are what will determine the level range of the potion. You can drink potions that are below your character level, although they will be less effective than a potion at your level – even with potion scaling. Solvents can be found in water skins, or harvested from bodies of water – where you will see a “bubbling” section of water, or purchased from other players in game. Oils drop from monsters such as trolls.
Solvents found will match either your crafting skill in alchemy (how high of level potion you can craft) or it will match your character level.

Solvent List

Reagents are plants, and the combination you use will determine what effect your potion or poison has. You get reagents by harvesting resource nodes, or by purchasing them from other players. Some reagents are harvested from mobs such as mudcrabs or torch bugs. Each reagent has 4 effects, or traits, that will help determine what the potion does.

Reagents List

Once you have gathered the necessary items to craft some potions, head to an alchemy station like this. You can find them on your map by this icon.

When you first start alchemy, your character will not know any of the effects or traits of each reagent, you will also not know the level range of the solvents. You will need to experiment (or google) to find out what each item does.
To craft an item you need to select a solvent, and at least 2 reagents. When starting out, you will only be able to use 2 reagents in a potion – but after levelling and investing a skill point, you will be able to use 3 reagents so you can craft better potions. Once you craft a potion, putting those same items together in the creation screen will actually show you what potion you are about to craft.

When first learning alchemy you will also start to learn the effects of each reagent – if the potion you crafted uses that effect. Not every combination of reagents work, and after you fail at making a potion the game will tell you if the reagents will not react. You can learn the first effect of a reagent by eating it (‘use’ when in your inventory).

Potion effects are determined by traits that are either shared by the reagents, or countered. If two reagents have the “restore magicka” effect, your potion will restore magicka.

If one reagent has “restore magicka” and the other has “ravage magicka” these will counter each other and no magicka effect will be in the potion. Once you start to know the effects of the reagents, the effect will light up on screen to show any matching or countered effects.

For poisons, you must use oil are your solvent instead of water. It also uses the same trait matching mechanic but any positive effects will create a drain poison, which harms your enemy and benefits you. Selecting reagents with matching negative effects will only cause harm to your enemy.

There is no deconstruction in alchemy, only creation.

If you have any questions about alchemy, be sure to leave a comment, or check out my alchemy video guides!

Wedding, marriage, schedule change and more!


That’s right, had the wedding and I’m married now! Though it’s entirely too hard to change my name everywhere.. so I’m the MrsBizz that goes by MissBizz now!

It was a blessing and a curse being away for awhile, but we shall carry on!

I’ll have an update on my plants soon. I acquired some already grown ones from my BFF/Maid of Honor, and some of mine.. well… died. That’s a post for another day though!

Today I want to talk about an upcoming schedule change for my youtube videos. I’m just going to be honest with you, I’m feeling a bit burnt out with Skyrim and Fallout, so it sometimes can feel like a chore to record them on the weekends. Yes, I record ALL my videos on the weekends. I also feel like it’s taking me too long to get through some ESO content, so that’s where the change happens.

Effective September 17th.. the new schedule will be…

Sunday – ESO guide or ESO Addon Spotlight if I have one or the other.

Monday – Friday’s stream will get uploaded as a video to watch

Tuesday – ESO: Morrowind

Wednesday – Fallout 4 OR Skyrim. They will alternate.

Thursday – ESO: Thieves Guild

Friday – Stream (alternating between all games I’m currently playing on the channel)

Saturday – ESO: Morrowind

This will make it so I get to play ESO a bit more.. and get through the content faster. I’ll also only have 1 of either Skyrim or Fallout to record each weekend (or 2 if I need to get extra done). I feel like I will enjoy this more, and if I get the itch to play more SKyrim or Fallout I can always bump it up again later!

Day 16 – New Pots!

Alright, this is not being posted on Day 16, but this is what I did on Day 16!

I decided the Blue Borage was going crazy in that little peat pot, so it was time to give it a new home! Since I was getting everything ready I figured the cucamelon could be moved as well. The peat pots are actually being really difficult, as they are wet and then suddenly super dry with wilty plants in the same day, so I’m glad I moved the cucamelon over.

Let’s get everything together! Some potting soil, along with a bigger plant for the Blue Borage, and a smaller container for cucamelon. The cucamelon will do a crazy vine thing so I’m working on what to use as a trestle or cage for it still.

I chose pots that drain. Well, the bigger pot I drilled a hole in so that it could drain out – I’m not good with plants so I’d like to avoid overwatering them!

Fill everything up with soil and let’s move some plants in!

Moving the borage into it's new home!

Moving the borage into it’s new home!

Everything is all planted! Hopefully it’s happy with me. I split up the borage but definitely ripped some roots in the process… oops.

I’ll be moving over the mint and lemon balm super soon! Actually, it may be tonight or tomorrow! The mint isn’t very big yet, but it has 2 sets of leaves.. and I feel I can take better care of it in soil rather than these peat pucks I used. The Lemon Balm is most definitely ready for a new home!